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#151
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

allig4t0r wrote:

Played a bit more with 2ms rules and got some thoughts about it.

That's just imo, nothing more or less ;]

What means a lot in bball

for default respawn times:
aim, ground control [___|_____] jumps
for 2ms rules:
aim, ground control [______|__] jumps

I know that every game can have slow dynamics even with real fast respawn (depending on enemies that are shooting from respawn line for some mins, moving to center, falling back, shooting again etc etc). Was the goal to have fast-paced games, giving good jumpers a bit more air? I like it cause it means a lot of improvements for jumps (at least for me :] )

But jumps aren't easy things to learn, so bros willing to win must do really good jumps. Because even after killing your enemies you must kill at least one of them again before capping (if your jumps are not so good and enemy is killing you every time you're jumping when enemy/ies are alive). So team of two can be even splitted in one jumping and one making a good brawl.

Amirite and teams with better jumps will win in most cases? ;]


Jumps are what matter the most in bball, so make sure anyone who is playing in this tourny is practicing! For those of you who are new to bball I found this video that might help you out a bit.

Mon, 27 Feb 2012, 04:23pm
#152
1
jerryjiggler  Steam
high-
Medium_b07185bda8c3ad0a2bbe8d06f6531886
Registered: September 2011
Posts: 816

mausy wrote:

allig4t0r wrote:

Played a bit more with 2ms rules and got some thoughts about it.

That's just imo, nothing more or less ;]

What means a lot in bball

for default respawn times:
aim, ground control [___|_____] jumps
for 2ms rules:
aim, ground control [______|__] jumps

I know that every game can have slow dynamics even with real fast respawn (depending on enemies that are shooting from respawn line for some mins, moving to center, falling back, shooting again etc etc). Was the goal to have fast-paced games, giving good jumpers a bit more air? I like it cause it means a lot of improvements for jumps (at least for me :] )

But jumps aren't easy things to learn, so bros willing to win must do really good jumps. Because even after killing your enemies you must kill at least one of them again before capping (if your jumps are not so good and enemy is killing you every time you're jumping when enemy/ies are alive). So team of two can be even splitted in one jumping and one making a good brawl.

Amirite and teams with better jumps will win in most cases? ;]


Jumps are what matter the most in bball, so make sure anyone who is playing in this tourny is practicing! For those of you who are new to bball I found this video that might help you out a bit.


get the server to register teams already.


I'm the squid hunting man whore. By day I battle squids and by night I pay the bills with unscrupulous sex. I didnt choose this life.... Its just how I roll.

Mon, 27 Feb 2012, 11:28pm
#153
1
Rigel  Steam
mid
Registered: September 2011
Posts: 157

Small note: The map is ctf_ballin, not cp_ballin, as posted in the OP.

Mon, 27 Feb 2012, 11:37pm
#154
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

Rigel wrote:

Small note: The map is ctf_ballin, not cp_ballin, as posted in the OP.

fix'd

Tue, 28 Feb 2012, 12:45am
#155
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

Web designer hasent been on in 10 days so fog created a google spreadsheet page for regisrations

Registration: https://docs.google.com/spreadsheet/viewform?formkey=dEFrQWJwVWRLMGNlNjMyc3NHcVllbXc6MQ

Registered Teams: http://spreadsheets.google.com/tq?tqx=out:html&tq=select%20B,C,D,E,F,G,H,I,J,K&key=0AghzWHhLZNhhdEFrQWJwVWRLMGNlNjMyc3NHcVllbXc

Thanks fog!

Last edited: Thu, 01 Mar 2012, 12:16am by mausy

Wed, 29 Feb 2012, 11:31pm
#156
3
technosex  Steam
mid+
Medium_5089d5d1da52004525df527b2cd56773
Registered: September 2011
Posts: 485

Your e-mail address will only be directly exposed to contest administrators.

good joke, the above spreadsheet shows everyone's email addresses

Thu, 01 Mar 2012, 12:08am
#157
0
Brisk_  Steam
mid
Medium_8229fb230344ace46b377ff4fac191ae
Registered: December 2011
Posts: 160

Can you possibly have it hide the emails doesn't seem like the best idea to be showing those.

Ninja'd RIP

Thu, 01 Mar 2012, 12:09am
#158
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

fix'd

Thu, 01 Mar 2012, 12:16am
#159
0
Fog  Steam
Administrator
Registered: September 2011
Posts: 911

technosex wrote:

Your e-mail address will only be directly exposed to contest administrators.

good joke, the above spreadsheet shows everyone's email addresses

Apologies for that


Rest In Peace Dad
Chicago DM Server: dm.mediocrity.ca:27015
Dallas DM Server: dm2.mediocrity.ca:27015
Ammomod Server: ammomod.mediocrity.ca:27015

Thu, 01 Mar 2012, 12:41am
#160
0
anarchay  Steam
low+
Registered: October 2011
Posts: 44

register up ladies and gents

Thu, 01 Mar 2012, 02:13am
#161
0
klanana  Steam
mid+
Medium_7169dc3288b0d99fc55991d1e4408050
Registered: September 2011
Posts: 283

Do you have an estimated closure date for the registration?


Sponsoring Team iT! Check out TF2Jump.com

Thu, 01 Mar 2012, 06:21pm
#162
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

klanana wrote:

Do you have an estimated closure date for the registration?

Pretty much up until the day before the tourny starts, which is somewhere mid-late march

Thu, 01 Mar 2012, 06:27pm
#163
0
wonderland  Steam
low+
Registered: January 2012
Posts: 28

can you put names in the registration, id like to see who's playing without going through everyones steam ID...

Thu, 01 Mar 2012, 08:54pm
#164
0
Fog  Steam
Administrator
Registered: September 2011
Posts: 911

wonderland wrote:

can you put names in the registration, id like to see who's playing without going through everyones steam ID...
I'll get around to it, I just copied the stuff that was being worked on from the tf2jump registration page that never got finished


Rest In Peace Dad
Chicago DM Server: dm.mediocrity.ca:27015
Dallas DM Server: dm2.mediocrity.ca:27015
Ammomod Server: ammomod.mediocrity.ca:27015

Thu, 01 Mar 2012, 09:15pm
#165
1
wonderland  Steam
low+
Registered: January 2012
Posts: 28

k nice

Thu, 01 Mar 2012, 09:31pm
#166
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

just took like a good 20 minutes going thru each of the steam ids/community profiles just trying to input players names, if I missed any that you know or put the wrong names of players tell me!

Fri, 02 Mar 2012, 03:45pm
#167
0
Fog  Steam
Administrator
Registered: September 2011
Posts: 911

Alright, I updated the form to include player names


Rest In Peace Dad
Chicago DM Server: dm.mediocrity.ca:27015
Dallas DM Server: dm2.mediocrity.ca:27015
Ammomod Server: ammomod.mediocrity.ca:27015

Fri, 02 Mar 2012, 04:29pm
#168
0
conductor  Steam
mid+
Medium_zzzz
Registered: September 2011
Posts: 487

did you guys ever decide on a date for this

Wed, 07 Mar 2012, 11:38pm
#169
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

conductor wrote:

did you guys ever decide on a date for this

Will have final decision tonight or tommorow. Think around mid-late march!

Wed, 07 Mar 2012, 11:57pm
#170
0
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

March 29th is first day of the tourny.
no estimations on how long it will last or how many days will be needed for the tourny

Mon, 12 Mar 2012, 12:33pm
#171
0
hooli  Steam
mid
Medium_4152aec1ddb1c06e7c58b2f8f09ecfc5
Registered: September 2011
Posts: 235

Anyone else experience this problem on ctf_ballin; all sounds except for announcer lines becomes super low?

Mon, 12 Mar 2012, 12:37pm
#172
0
Jesus  Steam
low
Registered: January 2012
Posts: 21

ive had that happen a few times, not sure why tho

Mon, 12 Mar 2012, 09:55pm
#173
0
wonderland  Steam
low+
Registered: January 2012
Posts: 28

yeah this glitch happens to everyone, not sure why but I know that its been around since I first played bball (on ctf_bball2). I usually just wait for it to fix itself but you can fix it using snd_restart if u want

Tue, 13 Mar 2012, 06:30am
#174
0
Magikarp  Steam
mid+
Medium_4831933087aec53a0f25ab40e62b6691
Registered: November 2011
Posts: 391

When is registration ending?

Tue, 13 Mar 2012, 06:54am
#175
0
Magikarp  Steam
mid+
Medium_4831933087aec53a0f25ab40e62b6691
Registered: November 2011
Posts: 391

Can someone help me with console commands? Trying to setup my server with a bball.cfg.
But when I limited 2 soldiers only each team had 2 soldiers, but when a 5th person joined a team he was able to be a soldier and play. What command fixes this and what value? I was thinking one of these:
mp_teams_unbalance_limit "0"
mp_teamoverride 1
I wish to make it where only 4 players can play. But then I think about it, is there even a command for that? mp_limitteams 1 exists in CSS's cvars if I remember. But in 6vs6 TF2 we can have a 7th join, and idk if ultiduo a 3rd person is able to join or not. Does a command exist?

Sat, 17 Mar 2012, 03:32pm
#176
0
hit it duck  Steam
low-
Registered: March 2012
Posts: 2

good luck

Sun, 18 Mar 2012, 11:55pm
#177
1
mausy  Steam
high-
Medium_f3c2f7cf5b43be135ff8f9f1ffd7be4b
Registered: September 2011
Posts: 766

pushing back a few days sorry
waiting for friend to get some money into me so prizes go correctly

Tue, 27 Mar 2012, 12:08am
#178
0
slate  Steam
low-
Registered: March 2012
Posts: 2

allig4t0r wrote:


Amirite and teams with better jumps will win in most cases? ;]

mausy wrote:


Jumps are what matter the most in bball, so make sure anyone who is playing in this tourny is practicing! For those of you who are new to bball I found this video that might help you out a bit.

Shotgun wins BBall. At least in the EU cups, almost every jump attempt gets shut down with shotgun, in later stages at least. With instant respawn this is even more effective. I wouldn't be suprised to see winning scores of <5 if both teams just shotgun every jumper.

Wed, 28 Mar 2012, 09:11am
#179
0
conductor  Steam
mid+
Medium_zzzz
Registered: September 2011
Posts: 487

unless you're constantly holding crouch and suck at jumping that shouldn't happen

Wed, 28 Mar 2012, 02:17pm
#180
0
xcess  Steam
low-
Registered: March 2012
Posts: 2

what does holding crouch have to do with that?

Wed, 28 Mar 2012, 05:55pm