skype rapes your performance mj
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| Fri, 23 Mar 2012, 03:17pm | Link |
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Does skype itself hurt performance or is it merely the pop-up notifications? I have the pop-up notifications disabled and while I've never really tested it, I can't say I've ever noticed skype hurting my performance. EDIT: Just ran some timedemos with skype on and off, there was zero change. Avg 266.5 fps with it on, Avg 266.5 fps with it off (averages from 3 timedemo runs in each scenario). Last edited: Fri, 23 Mar 2012, 03:52pm by Lange |
| Fri, 23 Mar 2012, 03:20pm | Link |
| #33 |
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Hey Lange do you know how to disable the xsplit popup that appears when you start broadcasting? That damn thing wrecks my FPS for a good five or ten seconds. stvkeybinds: an application with pictures |
| Fri, 23 Mar 2012, 05:55pm | Link |
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is marisa a shemale? |
| Fri, 23 Mar 2012, 06:07pm | Link |
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No, but its so short and only appears once that its never bothered me. |
| Fri, 23 Mar 2012, 08:58pm | Link |
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| Fri, 23 Mar 2012, 11:33pm | Link |
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Right, but you can't set the priority to Above Normal, which achieves the same fps as high, practically, while still maintaining system stability. Setting the priority to high could even lead to mouse lag as well as other bad things. |
| Sat, 24 Mar 2012, 01:06am | Link |
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dam I never knew when I had a crap computer useful post though lol thanksss |
| Sat, 24 Mar 2012, 01:10am | Link |
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Something else that can be added in here is how the affinity command line switch works. Aside from simply setting a program to only use 1 cpu, you can actually force it to use a certain cpu or set. Affinity accepts a HEX value to determine the exact CPU(s) to use. Quoting a reply in this article CPU3 CPU2 CPU1 CPU0 Bin Hex
The HEX value, when read in binary from right to left, directly relates to the CPUs present in the system. Examples
C:\Windows\System32\cmd.exe /c start "Mumble" /affinity D "C:\Program Files (x86)\Mumble\mumble.exe" -m <-- This will make Mumble use CPU0, CPU2, and CPU3 (using affinity D). I'm assuming this would also work with Hyper-Threaded and 6 core machines, but with only a quad core I can't confirm. Using this method might actually help streamers since they can make a custom shortcut to load xplit/fmle/etc on cores not being used by TF2. The bad news is you can't use this method to launch TF2 with and set it to specific cores. When Steam launches a game it goes by the system default (which is enabled on all cores) and no amount of voodoo batch file/shortcut tricks will work (only a custom program will work). If you do make a shortcut to load TF2 and force it to certain cores, the only thing you can do is watch demos since launching directly with "hl2.exe -game tf" bypasses the steam authentication system (you can't even start a lan game). ***EDIT***
Last edited: Sun, 08 Apr 2012, 03:18am by honorableJay |
| Sun, 08 Apr 2012, 03:01am | Link |
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Speaking of affinities, when I'm streaming, HL2 + Xsplit somehow don't distribute themselves evenly over my cores. I have an i7 so its 4 physical cores but 8 virtual cores. When streaming its totally common to have 3 virtual cores parked @ 0% utilization. Aside from using something like Process Lasso (which I don't entirely trust), are there good ways to better distribute the workload? |
| Sun, 08 Apr 2012, 03:49am | Link |
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The only thing I can suggest is to test different affinity setups and see which ones works the best. Try using only 1 core for TF2 and the rest for Xsplit, and work from there. From what you're describing it sounds like Xsplit isn't optimized for Hyper-Threading (which isn't a big surprise) and can't properly use the 4 virtual cores. |
| Sun, 08 Apr 2012, 08:05am | Link |
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Yeah xsplit is horrible in that regard - nothing but constant issues Great colection of tips here people I am impressed In regards to -high iirc valve has dropped that command I believe it doesn't do anything anymore. The mumble one is a common one and as someone else said Chrome is an absolute shocker, I usually have 20 or so tabs open at one time with various content so close that bitch up and watch your system fly. Also for those with multi-monitor setups, I heard recently if you have screens with different resolutions it can slow things down considerably - I don't know if its correct but might be worth looking into if you are having issues after trying various fixes from this thread. If you are streaming using xsplit please make sure you have automatically record local disabled if you don't need it, I had someone with a 920 who couldnt maintain a stable fps who had this on recently - twice the work yo |
| Sun, 08 Apr 2012, 03:58pm | Link |
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I did a bunch of timedemo tests last night and came out even more confused than before. With no affinities while streaming: 127.12 fps
I also did tests with local record on vs local record off and on average I had 1.2 fps more with local record on. It doesn't make any sense. I think I'm going to try this again with a longer timedemo, the one I used was only about 90 seconds long. |
| Sun, 08 Apr 2012, 04:23pm | Link |
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| Sun, 08 Apr 2012, 04:54pm | Link |
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the handful of times I put -high in my launch commands all it did was make my ping double for no reason. Literally as soon as I took it off my connection was fine. |
| Sun, 08 Apr 2012, 05:23pm | Link |
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has to do with Windows putting TF2 at a higher priority than core windows applications. http://natf2.com/topics/1034-if-anyone-s-interested download prio and save your tf2 priority to "above normal" |
| Sun, 08 Apr 2012, 05:28pm | Link |
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After dicking around with affinities some more I've come to the same conclusion that SizzlingCalamari did in this thread: http://natf2.com/topics/4206-low-fps-textures-mods?page=1 Basically: Give TF2 all cores, block every other .exe from using the first core.
Its not only important to note that overall the framerate is slightly higher, but the variability is SIGNIFICANTLY improved. |
| Mon, 09 Apr 2012, 05:59pm | Link |
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thanks for confirming this, i am also using prolasso and so far so good |
| Mon, 09 Apr 2012, 08:08pm | Link |
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Okay just found this out, if you use the processlasso method, VMware (and most likely other virtual machines) will not work unless you also add a "*vmware*" path rule that lets VMWare use all cores. |
| Tue, 10 Apr 2012, 08:14pm | Link |
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Another quirk of this processlasso setup: Chrome fucking HATES it. It's not noticeable in Chrome itself, but if Chrome is open at all while I'm playing TF2 (maybe other games), the game becomes very choppy. If you have to have both open, consider allowing Chrome to access all cores as well. EDIT: Upon closer inspection this may be an issue local to my system, but hey it can't hurt to put this out there just in case. Last edited: Tue, 17 Apr 2012, 05:47pm by Lange |
| Tue, 17 Apr 2012, 05:41pm | Link |
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Prolasso also means prolapse in Italian...I would recommend setting your search engine results to English only if you're looking to download it. |
| Tue, 17 Apr 2012, 07:04pm | Link |
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I'm having some FPS problems (I've noticed on Hoodoo and Barnblitz, just mentioning in case it's map-related). Lowering the quality options does nothing. Lowering the resolution does a little, but not enough to make the blurriness worth it. This is my autoexec:
fps_max "0" I'm guessing making my HUD extremely minimal would help a lot, but I don't have the patience to mess with this stuff now. |
| Thu, 19 Apr 2012, 01:11am | Link |
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Download chris's max frames config if you haven't already |
| Thu, 19 Apr 2012, 01:19am | Link |
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Did that, and it seems to go from 150-400 generally now rather than 50-200. I just wish I could have it look nicer with a FPS of 75+ (My monitor's refresh rate is 75 Hz, yeah, I'm stuck in 2007 with my non-120Hz monitor). Is this possible? Edit: Seems his maxquality config does a good job at that, only occasionally does it seem to drop below 75 and only in a certain spot on Hoodoo when turning quickly. Last edited: Thu, 19 Apr 2012, 02:20am by hookyboysb |
| Thu, 19 Apr 2012, 02:10am | Link |
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i'm using chrome + process lasso, and I dont believe i've been getting fps drops because of it. However I try to only have 1 tab open when i'm playing tf2. |
| Thu, 19 Apr 2012, 09:06am | Link |
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| Thu, 19 Apr 2012, 09:47am | Link |
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btw, the LODs that got added yesterday were simply for the ghastly gibus. Still waiting on almost every other hat, and the majority of weapons. Oh well. |
| Thu, 19 Apr 2012, 11:26am | Link |
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Anybody else getting a lower fps with the latest update? Getting 70fps max in pro viaduct scrims now, even with my config. Before was much better especially after I overclocked and reformatted to 64bit.
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| Thu, 19 Apr 2012, 12:03pm | Link |
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| Thu, 19 Apr 2012, 02:46pm | Link |
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I'm not sure but it stands to reason that it would. Higher FOV = more to render = lower FPS. |
| Thu, 19 Apr 2012, 02:56pm | Link |


