Whisker Biscuit wrote:
hmm...making another ultiduo map would be fun + easy. anyone have any suggestions/input for what it should and shouldn't have?
BRING BACK THE ELEVATORS FOR THE LOVE OF FUCK.
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BRING BACK THE ELEVATORS FOR THE LOVE OF FUCK. |
| Mon, 25 Jun 2012, 05:55am | Link |
| #32 |
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i believe lange said he didn't care to expand MGE to 2v2+. |
| Mon, 25 Jun 2012, 05:56am | Link |
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I was thinking more of a website that managed everything from servers to rankings, similar to tf2lobby |
| Mon, 25 Jun 2012, 05:59am | Link |
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ulti map is good, but boring. wouldnt mind some more fun geometry like wareya's map sorta. |
| Mon, 25 Jun 2012, 08:51am | Link |
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https://dl.dropbox.com/u/1811521/koth_wallduo_a3.vmf
Last edited: Mon, 25 Jun 2012, 10:40am by wareya |
| Mon, 25 Jun 2012, 10:35am | Link |
| #36 |
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http://www.2shared.com/file/yJbTKE8O/koth_ultiduo_backlot_a4.html edited version of wareya's map, because i love ultiduo and his map looked interesting.
going to be testing this map out on my server, add me if you want to try it out yourself. *edit*
Last edited: Tue, 26 Jun 2012, 07:58am by possiblylethal |
| Tue, 26 Jun 2012, 05:31am | Link |
| #37 |
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I would absolutely love to have a mod that supports 2v2 arenas to use for 2v2 Scout, 2v2 Soldier, BBall, and Ultiduo. I'm such a coder noob. Want to learn though and willing to help however I possibly could. |
| Tue, 26 Jun 2012, 02:53pm | Link |
| #38 |
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Please allow the new quick fix in ultiduo. |
| Thu, 28 Jun 2012, 03:12am | Link |
| #39 |
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honestly the only weapons I would outright ban from ultiduo are the blutsauger, liberty launcher, direct hit, and reserve shooter.
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| Thu, 28 Jun 2012, 03:15am | Link |