natf2 is shutting down, head over to teamfortress.tv for all of your TF2 coverage.

 
#1
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hookyboysb  Steam
mid+
Registered: March 2012
Posts: 435

Source Engine Changes (TF2, DoD:S, HL2:DM)
Fixed a problem that allowed spoofed IP addresses to make connections to the game server

Team Fortress 2
Teddy Roosebelt can now get assists in Pyrovision
Fixed Pyrovision sometimes activating in killcams for more than just weapons and cosmetics
Fixed exploit where the Scorch Shot could fire its short range kill pellet at the very beginning of the taunt
Fixed blood getting sprayed on the world in some cases in Low Violence and Pyrovision
Fixed decapitations creating head gibs in Low Violence and Pyrovision
Fixed Hitman's Heatmaker headshot not properly getting counted on the scoreboard
Fixed tracers being fired for other weapons (SMGs) while in focus
Fixed Sydney Sleeper’s bonus not properly protecting against Decapitating Headshots
Added team color to rainbow-showered players in Pyrovision
Updated localization files

http://wiki.teamfortress.com/wiki/July_2,_2012_Patch

Tue, 03 Jul 2012, 01:14am
#2
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Irie  Steam
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Medium_b93486f21cdb87edad14b8523d75ed8b
Registered: April 2012
Posts: 71

On match night, really.

Tue, 03 Jul 2012, 01:25am
#3
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Munch  Steam
mid
Medium_3b1a29bb043127c2064cb19d7e70ff77
Registered: April 2012
Posts: 181

Of course, when else would Valve decide to completely break the game with pointless updates.


Tue, 03 Jul 2012, 01:27am
#4
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cash  Steam
mid+
Registered: September 2011
Posts: 381

source filmmaker is 10gb WHAT THE FUCK

Tue, 03 Jul 2012, 01:27am
#5
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hookyboysb  Steam
mid+
Registered: March 2012
Posts: 435

cash wrote:

source filmmaker is 10gb WHAT THE FUCK

Does it install TF2's content with it or something? LOL

Tue, 03 Jul 2012, 01:50am
#6
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method  Steam
mid
Medium_9822264a1a5bdecb96d5f00f699daf3b
Registered: January 2012
Posts: 176

Nice they didn't fix how the new rocket launcher can kill everyone on the map

Tue, 03 Jul 2012, 02:00am
#7
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Juunee  Steam
high
Medium_ce37e900429f56cfdf1a9d7402bc083d
Registered: September 2011
Posts: 1964

That's a feature


fou/nd/you forever

Tue, 03 Jul 2012, 02:33am
#8
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badmanner  Steam
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Registered: September 2011
Posts: 428

Was wondering what you guys were talking about, then looked it up.

lol valve

Last edited: Tue, 03 Jul 2012, 07:37am by badmanner

Tue, 03 Jul 2012, 07:31am
#9
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atmo  Steam
high-
Medium_e35223e2d52719c1dad8e241c4a6df9a
Registered: January 2012
Posts: 873

hey valve what is a beta


stvkeybinds: an application with pictures

Tue, 03 Jul 2012, 08:06am
#10
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hookyboysb  Steam
mid+
Registered: March 2012
Posts: 435

atmo wrote:

hey valve what is a beta

Valve: "We have a beta?"

Tue, 03 Jul 2012, 03:53pm
#11
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VANILLA ICE CREAM  Steam
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Medium_15e4b8a0be7b39705179111265f663ba
Registered: April 2012
Posts: 88

I'm confused by those videos... are you really getting random kills on the map?

If so, it kinda explains why I kept getting hit by random rockets in MGE once... a guy on gran last (I was on badlands mid) was pogoing around w/ the new bazooka.


I can see Russia from my house!

Tue, 03 Jul 2012, 09:04pm
#12
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sandwiches_time  Steam
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Registered: September 2011
Posts: 405

seems like they patched the bazooka bug, haven't been able to get it to work :(

Tue, 03 Jul 2012, 10:38pm